Bas is a freelance Creative Technologist based in Rotterdam with a passion for applying emerging technologies in creative and innovative ways.
With an MSc in Computer Science from Delft University of Technology, Bas has a strong foundation in complex, data-intensive workflows that are essential to modern immersive experiences. His experience as a Unity and Unreal Engine developer, gained while working at an AR/VR studio in London, allows him to collaborate seamlessly with artists and creatives to bring imaginative projects to life.
As a freelancer, Bas continues to specialize in Unity, Unreal, and TouchDesigner, leveraging his versatility across programming languages such as Python, C#, C, C++, GLSL, and JavaScript. He has extensive hands-on experience with major VR headsets and advanced hardware, including the Hololens 2.
Driven by a desire to push creative boundaries, Bas aims to develop interactive installations that combine projection mapping, light, sound, and interactivity into transformative experiences. Whether working on museum exhibits, experience centers, digital showrooms, brand activations, or art installations, he thrives on collaborating with teams seeking an enthusiastic and skilled technologist.