Tracks Media, Gaming & Entertainment Innovation and creativity never ends!

XR is about to shake up the traditional Media, Gaming and Entertainment. Turning upside down distribution methods, production tools, forms of storytelling, etc. This track charts the integration of XR technologies into the media, gaming, and entertainment industries, steering innovation and shaping the future of experiences. Be prepared for a journey exploring diverse XR devices, immersive storytelling techniques, virtual production tools, standardisation, and distribution methods.

Audience: Game developers, designers, creatives, AV professionals, media and culture students, media professionals, events and entertainment experts, and gaming enthusiasts

Top Speakers and Curators

Adrian Hon

Game Designer | Former CEO and founder of Six to Start

Programme Partners

Vertigo Games

Schell Games

Dutch Games Association

Beeld & Geluid

Niantic

CIIIC

Cultuurloket DigitALL

Women in Immersive Tech

Creative Europe Desk Netherlands

DutchXR Community

XR4EUROPE

Waag Futurelab

PublicSpaces

Rathenau Instituut

Top Exhibitors

Niantic

Senseglove

City of Rotterdam

Provincie Zuid-Holland

Unbound XR

Greenpill Technologies

Design Academy Eindhoven

Syntech

Connec2

Brandenburg Labs

Spectr BIM

Idealisers

VR Expert

Flex IT Rent

Sopra Steria

Meta Camera

Intracon

Euromersive

Social Events

  • Social XR Creators Meet-up with Andy Fidel
  • Networking Early Drinks organised by Women in Immersive Tech
  • Event Closing Drinks organised by CIIIC
  • Networking Drinks organised by Improbable
Get Your Day Pass