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IMPULSE – The European XR Accelerator
IMPULSE connects selected European XR projects with funders, curators, and distribution partners through coaching, one-on-one meetings, and live pitching. The Content Creation round on Day 1 features projects working in immersive storytelling, spatial narrative, and artistic XR:
MusikaliVR – front-row seats to live concerts in 180° VR / Gut Instinct – you are a piece of food on an epic journey through the human body / Insight Realm – step inside your own mind and physically dismantle your biases / Black Box Mensch – hand-drawn VR that makes radical ideology viscerally real / Symphony of the Deep – you are a sperm whale, navigating darkness by voice / When She Married a Peepal Tree – a haunting Indian folktale as a living XR world / Under The Pillow – a family’s guardian spirit is fading, and you are sent to save it / Growing Up Human – an AR book where hand-drawn Irish wildlife leaps off the page / Wild Reindeer-VR – feel the fight, flight, and flock of survival in a Norwegian landscape / In My Skin – the daily reality of a single mother seeking belonging, built for empathy / Tiny Lands VR – 250,000 copies sold as a game, now stepping into VR
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Church of VR
Church of VR brings together the best immersive works of the year – selected for craft, ambition, and the questions they ask. Open across all three conference days.
Works in the 2026 selection engage with identity, memory, displacement, gendered fear, and emotional co-regulation. Highlights include EmbodyXR by Mercurial Dance (wellbeing through movement and immersion, funded by Innovate UK), A Walk Home Alone at Night (psychological horror grounded in lived gendered experience), Lesbian Simulator (an ode to sexual orientation told with colour, play, and a serious undertone), Lacuna (a VR documentary tracing one woman’s lost memory of WWII separation), Exodus by Hotel Modern (hundreds of refugees crossing a devastated landscape, made with 3D scanning and custom tracking), and Empathy Creatures (an AI-powered emotional installation exploring collective healing and our shared responsibility).
Curator Alex Falk
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XR Expo
The XR Expo floor is where you get your hands on it. Hardware, software, and platforms from across the XR and immersive technology landscape – cutting-edge tech you can actually try, from the companies building the next wave.
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